Got a green light to show a bunch of the card illustrations i had the pleasure of working on for the "Rise of the Necromancers" card game - https://www.kickstarter.com/projects/sorelosergames/rise-of-the-necromancers.
All the cards were super fun to work on. Card illustrations were pretty open for interpretation, we had a color scheme to follow as per the card game's logic (blood, mist, decay, bone).
Some cards posed a challenge not only in composition but also how storytelling should be implied to convey a quick understanding of the card.
Other cards were super hard to fit into the schedule we had, in general most cards got 2 days, item cards, half to 1 day.